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SCHEDULE  (updating every day this week)


schedule2016This weeks featured speakers:
Dan and Alex Couch  

PRESENT:  Gamifying Classrooms  couch

The Couches are a married couple who share an interest in gaming and art making. They met at the University of Cincinnati at the college of DAAP. Daniel teaches Graphic Design and 3-D Modeling at Oak Hills High School, Alexandria teaches Art at Southwest Local School District. The Couches use their love of art and games to foster an environment in their classrooms that focuses on student involvement, design, and creation.

Session 1: Exploits of the Gamification Teacher.

Gamification is the use of gaming elements, i.e. scoring points, competition, and rewards, in a non-game setting. It has become a growing trend in education, and in our experience, it has been successful in creating a student led education space that focuses on growth, scaffolding, and differentiation. Most importantly, it is a fantastic tool to keep students engaged with their own learning.
In this seminar we will be sharing how we use gamification in two different age groups. We demonstrate what has worked in our different classes, as well as what has not worked. Our goal is to equip fellow educators with the tools to start introducing Gamification, in both big and small ways, in the classroom.

Session 2:  Introducing a Game Design Lesson.

Games, from board games to video games, have had a huge impact on our visual culture. To prepare students for this growing job market, we will discuss different ways teachers can introduce a game design lesson into their curriculum, regardless of what type of technology the teacher has available in the classroom.
We will discuss how we have taught game design in our classroom, comparing and contrasting what has been successful, and our different approaches. Teaches will be equipped with different ideas and tools that they can use in their own classrooms.